refactor(liveRoom): 恢复处理播放器错误的逻辑

- 移除了之前注释掉的 showConfirmDialog 调用
- 保留了错误处理的基本逻辑结构
- 优化了代码格式,去除了多余的注释
This commit is contained in:
xingyy 2025-03-07 11:47:15 +08:00
parent 3d98a1b9d7
commit 890d4436d9

View File

@ -23,14 +23,13 @@ const player = ref(null)
const {quoteStatus, show, playerId, show1, auctionData, getSocketData, getLiveLink, fullLive} = liveStore()
const pullLink = ref('')
const handlePlayerError = (error) => {
// showConfirmDialog({
// message: t('live_room.error_mess'),
// showCancelButton: true
// }).then(() => {
// initializePlayer()
// }).catch(() => {
// })
// player.value?.play()
showConfirmDialog({
message: t('live_room.error_mess'),
showCancelButton: true
}).then(() => {
initializePlayer()
}).catch(() => {
})
}
const loading1=ref(false)
const initializePlayer = async () => {
@ -87,13 +86,13 @@ const initializePlayer = async () => {
})
player.value.on('error', handlePlayerError)
} catch (error) {
// showConfirmDialog({
// message: t('live_room.error_mess'),
// showCancelButton: true
// }).then(() => {
// initializePlayer()
// }).catch(() => {
// })
showConfirmDialog({
message: t('live_room.error_mess'),
showCancelButton: true
}).then(() => {
initializePlayer()
}).catch(() => {
})
}
}